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TenTon Hammer: Q&A Part 4 with Cameron McNeil

TenTon Hammer has posted their fourth installment of reader submitted Q&A sessions and this week they spoke with Rift: Planes of Telara’s Lead System Designer Cameron McNeil. Ten Ton Hammer: How...

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Interview with Josh York, Trion Systems Designer: 1.7 Itemization and Beyond

We got a chance to wrack Josh York’s brain in regards to Trion’s direction for itemization with 1.7 and beyond. With the latest game update we see Trion flexing it’s muscle in creating a itemization...

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